Close-up 3D render of a printed page from the Blauw Films Glossary of Terms, featuring entries related to film, design, games, and art. The lighting emphasizes key words like "Industry," "Art," and technical phrases, showcasing a sleek and minimal layout. Keywords: "Glossary of Terms," "Film Terms," "Design Terms," "Games," "Art".

Glossary of Terms

The Glossary of Terms is a curated collection of definitions from the worlds of film, games, art, and design. Whether you're a student, artist, creative director or technical developer, this glossary is made to streamline your workflow and sharpen your understanding. All terms are written with clarity in mind, so you can move from confusion to creation faster.

The glossary includes industry-specific language used in animation, storytelling, production, visual effects, interactive media, conceptual art, and design systems. It’s structured for creative professionals, by creative professionals.Browse through categories like visual language, camera techniques, character design, game mechanics, UI principles, rendering technology, and more.

What is the Glossary of Terms?

The Glossary is a living index of essential concepts across entertainment and creative industries. It helps define and demystify production terms, art direction language, cinematic devices, and technical terminology — all in one place. You can use this glossary to learn the language of the industry, write clearer documentation, improve production notes, or enhance your storytelling vocabulary.

Why use a Glossary?

Many terms in the entertainment industry are often used inconsistently or misunderstood. The Glossary gives you clean, consistent definitions across mediums — helping teams stay aligned, students learn faster, and artists speak the same language. It also supports better communication between departments, whether you're working in pre-production, post, or interactive pipelines.

Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.
Term
Invasion
Industry
Gaming
Description
A multiplayer mechanic where players can invade another player’s game world, usually to engage in combat or sabotage their progress.
Term
Invisible Wall
Industry
Gaming
Description
An impassable boundary in a game, usually preventing the player from venturing outside the intended play area, often invisible to the player but limiting exploration.
Term
Invisible walls
Industry
Gaming
Description
Impassable boundaries within a game world, often found on the edges of maps, preventing the player from going beyond the intended space.
Term
Italics
Industry
Design
Description
Italics are forward-leaning characters developed in the early 1500s to provide emphasis or stylistic effect.
Term
J-Cut
Industry
Film
Description
A film editing technique where the audio from the next scene begins before the visual cut occurs, often used to create a smooth transition.
Term
JRPG
Industry
Gaming
Description
Acronym for "Japanese role-playing game," a genre of RPGs developed predominantly in Japan, typically featuring turn-based combat, party systems, and anime-inspired visuals.
Term
Japonisme
Industry
Art
Description
The fascination with Japanese art and design that swept Western Europe in the late 19th century, influencing artists in fields like painting, printmaking, and design.
Term
Jib
Industry
Film
Description
A camera mounted on a crane or other moving platform, allowing for dynamic shots and smooth vertical or horizontal movement.
Term
Jikken Kobo
Industry
Art
Description
An avant-garde collective in Japan formed in 1951, focused on experimental art and interdisciplinary collaboration between artists, musicians, and poets.
Term
Joint
Industry
Design
Description
A joint is the stroke that connects with a stem, typically in letterforms like the letter ‘E’ or ‘F’.
Term
Judder
Industry
Gaming
Description
A stuttering or uneven motion in a game, usually caused by inconsistencies in frame pacing or frame rate drops, resulting in jarring visual effects.
Term
Juggling
Industry
Gaming
Description
A technique in fighting games where players keep their opponents in the air with a series of attacks, preventing them from recovering or retaliating.
Term
Jump Cut
Industry
Film
Description
An abrupt transitional device breaking up a continuous shot, creating an artistic effect showcasing discontinuity by jumping in time between scenes.
Term
Jump Scare
Industry
Film
Description
A sudden and unexpected event, often accompanied by loud sound, intended to startle or frighten the audience, commonly used in horror films.
Term
Justified
Industry
Design
Description
Justified text refers to text aligned evenly to both the left and right margins, eliminating ragged edges on either side.
Term
Juxtaposition
Industry
Film
Description
The contiguous positioning of two scenes, objects, characters, or images in a sequence to contrast and compare them, establishing a relationship between disparate ideas.
Term
K/D Ratio
Industry
Gaming
Description
Acronym for "kill/death ratio," a measure used in multiplayer games to track a player's performance based on the number of kills versus deaths in a session.
Term
Kamoinge Workshop
Industry
Art
Description
A collective of African American photographers, founded in 1963, focused on documenting the Black experience, developing a distinct visual language through photography.
Term
Kerning
Industry
Design
Description
Kerning is the adjustment of space between two specific characters in a typeface to ensure visual harmony and legibility.
Term
Key Grip
Industry
Film
Description
A crew member responsible for setting up and maintaining equipment that supports cameras, including tripods, dollies, and rigs.
Term
Key Light
Industry
Film
Description
The primary light on a subject, generally off-center and angled, selectively illuminating prominent features to create shadows or depth in a 3-point lighting setup.
Term
Keying
Industry
Film
Description
Keying, also known as chroma keying, is the process of isolating or removing certain colors in a shot (usually green or blue) to replace them with digital elements, commonly used in green screen and VFX work.
Term
Khartoum School
Industry
Art
Description
A modernist art movement from Sudan in the 1960s, focused on creating an artistic vocabulary that expressed the newly independent nation's identity and heritage.
Term
Kicking
Industry
Gaming
Description
The act of removing a player from an online game session, often due to disruptive behavior or technical issues.
Term
Kinaesthetic art
Industry
Art
Description
A type of art that focuses on the movement of the body, often incorporating motion as a central element in the artwork itself.
Term
KineFX
Industry
Film
Description
KineFX is a rigging and animation framework within Houdini that allows for the creation, adjustment, and manipulation of 3D character rigs, making it easier to animate and control character movements at the geometry level.
Term
Kinetic art
Industry
Art
Description
Art that incorporates movement, either through mechanical means or by responding to natural forces, creating dynamic and ever-changing visual experiences.
Term
Kinetograph
Industry
Art
Description
The first motion picture camera, developed by Thomas Edison and his assistant William K. L. Dickson, in 1890, laying the foundation for modern film technology.
Term
Kinetoscope
Industry
Art
Description
The first motion picture viewing device, developed by Thomas Edison in 1891, which allowed viewers to watch moving pictures through a peephole as film was passed through the device.
Term
Kino Flo
Industry
Film
Description
A bank of fluorescent bulbs used for soft light in filmmaking.
Term
Kitchen Sink painters
Industry
Art
Description
A British art movement of the 1950s that depicted everyday life, often focusing on working-class experiences and utilizing realism and direct social commentary.
Term
Kiting
Industry
Gaming
Description
A tactic where players lead an enemy away from a location, often to avoid damage or to lure the enemy into a more advantageous position for combat.
Term
Kitsch
Industry
Art
Description
Art or objects considered to be in poor taste due to their mass-produced, overly sentimental, or superficial nature, often characterized by exaggerated emotional appeal.
Term
Klieglight
Industry
Film
Description
A powerful type of carbon-arc lamp, sometimes used in filmmaking or promotional purposes at movie premieres.
Term
Kuleshov Effect
Industry
Film
Description
A film editing theory that suggests viewers derive meaning from the juxtaposition of two unrelated images, creating an emotional reaction.
Term
L-Cut
Industry
Film
Description
A transitional edit in digital films where the audio and video do not begin simultaneously, creating a delayed or split edit effect.
Term
Laboratoire Agit’Art
Industry
Art
Description
A revolutionary African art collective founded in 1974, which aimed to combine traditional African performance with modern artistic approaches, to challenge political and social norms.
Term
Lag
Industry
Gaming
Description
Refers to delays or slowdowns in a game’s performance, usually caused by network issues or slow hardware, negatively affecting gameplay responsiveness.
Term
Landmark Film
Industry
Film
Description
A movie deemed revolutionary due to its artistic or technological significance, such as Jaws, which introduced the modern blockbuster concept.
Term
Landscape
Industry
Art
Description
A genre of art that focuses on depicting natural scenery, such as mountains, rivers, and forests, often used to evoke a sense of place or the beauty of nature.
Term
Lap Dissolve
Industry
Film
Description
A transition between two scenes where the first scene fades out while the next scene fades in.
Term
Latticework
Industry
Art
Description
A pattern created by overlapping and interlacing lines or brushstrokes, often used to create texture or depth in a composition.
Term
Lavalier
Industry
Film
Description
A small, wireless omnidirectional microphone clipped or taped to an actor to record dialogue without being visible in the shot.
Term
Lead
Industry
Art
Description
A soft, malleable metal used in various artistic applications, such as for sculpture, lead pencils, and in historical artistic processes like stained glass creation.
Term
Lead white
Industry
Art
Description
A white pigment made from lead that is characterized by its opacity and permanence, but is rarely used today due to its toxicity.
Term
Leaderboard
Industry
Gaming
Description
A ranking system in multiplayer games that displays the top-performing players, often showing high scores or completion times.
Term
Leading
Industry
Design
Description
Leading (pronounced ‘ledding’) is the space between lines of text, affecting the overall readability and aesthetic of a text block.
Term
Leading Actor
Industry
Film
Description
The main actor in a film, often receiving top billing and playing the character central to the story.
Term
Left-aligned
Industry
Design
Description
Left-aligned text is aligned with the left margin, with the right margin left uneven, typically used for most reading materials.
Term
Leitmotif
Industry
Film
Description
A recurring theme or element in a movie, such as a person, sound, or idea, intended to unify the film by reminding the audience of its earlier appearance.
Term
Lens
Industry
Film
Description
An optical glass placed in a camera through which light passes to focus the image before it reaches the film stock, available in various types like normal, telephoto, and wide-angle.
Term
Lens Flare
Industry
Film
Description
The effect caused when light reflects off the lens elements, creating bright spots or streaks, often used stylistically in films.
Term
Letterboxing
Industry
Film
Description
The process of shrinking a film image to appear on a television screen with black spaces above and below, emulating the widescreen format used on older TVs.
Term
Letterpress
Industry
Art
Description
A printing method where raised letters or images on a metal or wood surface are inked and then pressed onto paper, often used for high-quality, tactile printing.
Term
Letterpress
Industry
Design
Description
Letterpress is a traditional printing method where a raised surface is inked and pressed onto paper, creating a distinct texture.
Term
Library Shot
Industry
Film
Description
A stock shot or a commonplace, unimaginative shot used in films, such as a shot of the New York skyline in movies set in New York.
Term
Ligature
Industry
Design
Description
A ligature occurs when two or more characters are joined together to form a single unit, such as the common 'fi' or 'fl' ligatures.
Term
Lightbox
Industry
Art
Description
A lightbox is a backlit, translucent box used to illuminate and showcase artworks or to provide light for tracing and designing, commonly used in photography and graphic arts.
Term
Lighting
Industry
Film
Description
The illumination within a scene manipulated by cinematographers to alter shadows and brightness.
Term
Limited Release
Industry
Film
Description
A distribution strategy where a film is shown in only a select number of theaters, often before a wider release or as part of a marketing campaign.
Term
Line Producer
Industry
Film
Description
The producer responsible for managing the budget and daily operations of a film shoot, working on location with the crew.
Term
Lining brush
Industry
Art
Description
A long, fine-tipped brush used for making long, continuous lines, particularly in calligraphy and sign painting.
Term
Lining canvas
Industry
Art
Description
A canvas that is reinforced with an additional layer of material for increased strength and support, commonly applied during restoration or conservation of artworks.
Term
Link
Industry
Design
Description
A link is the stroke that connects the bowl and the loop of the lowercase ‘g’.
Term
Linocut
Industry
Art
Description
A printmaking technique similar to woodcut, but using linoleum as the cutting surface, resulting in bold, graphic images.
Term
Linoleum cut
Industry
Art
Description
A printmaking technique in which an image is carved into linoleum, a soft material, and the surface is inked and pressed onto paper to produce the image.
Term
Linseed Oil
Industry
Art
Description
An oil extracted from flax seeds, commonly used as a binder in oil paints, allowing for smooth application and slow drying time.
Term
Lip Sync
Industry
Film
Description
The process of synchronizing mouth movements with dialogue in post-production, ensuring dialogue matches the actor’s lip movements on screen.
Term
Lithography
Industry
Art
Description
A printing technique that involves drawing with a greasy medium on a stone or metal plate, which is then inked and used to transfer the image to paper.
Term
Live art
Industry
Art
Description
Art that involves live performance or real-time actions, often blurring the lines between performer and audience, and focusing on the immediate experience rather than a fixed outcome.
Term
Live-Action Footage
Industry
Film
Description
Live-action footage refers to video recorded from real-life subjects, as opposed to computer-generated or animated content. This includes scenes shot on location, green screen footage, and practical effects.
Term
Loadout
Industry
Gaming
Description
Refers to the collection of weapons, equipment, and abilities that a player selects before entering a match or battle scenario in the game.
Term
Lobby
Industry
Gaming
Description
An in-game area where players gather before starting a multiplayer game session, often used for matchmaking or team selection.
Term
Location
Industry
Film
Description
Places or properties used for filming, which can be interior or exterior, real locations or studio lots, abbreviated as “Int.” or “Ext.”
Term
Location Sound
Industry
Film
Description
The recording of background sound while on location, also known as a buzz track, to enhance a movie’s realism with ambient noises.
Term
Logline
Industry
Film
Description
A 1-2 sentence summary of a movie focusing on the main character, conflict, and emotional hook, used for marketing and pitching purposes.
Term
Logomark
Industry
Design
Description
A logomark is a visual representation of a company, usually in the form of a symbol or icon, such as the Twitter bird or Apple's apple.
Term
Logotype
Industry
Design
Description
A logotype is a brand's name designed in a unique typeface or style, such as Google or Coca-Cola, serving as a visual identity for the company.
Term
London Group
Industry
Art
Description
A British exhibiting group formed in 1913, focused on promoting modern art and breaking away from conventional norms in the early 20th century.
Term
Long Shot
Industry
Film
Description
A camera view from a vast distance away, making the subject appear small in the frame, which can be a medium or extreme long shot.
Term
Long Take
Industry
Film
Description
A shot that lasts for a long duration without any cuts, often used to showcase a complex scene or create suspense.
Term
LookDev
Industry
Film
Description
Look Development (LookDev) is the process of defining the visual appearance of 3D models and characters. It involves tasks like texturing, lighting, and shading to make digital objects look more realistic and visually appealing.
Term
Looping
Industry
Film
Description
The re-recording of dialogue by actors during post-production, also known as Automated Dialogue Replacement (ADR), to match lip movements on screen.
Term
Loot
Industry
Gaming
Description
In-game items or resources dropped by enemies or found in the game world, often used for crafting, upgrading, or enhancing gameplay.
Term
Low Angle Shot
Industry
Film
Description
A shot filmed from below, tilting up to capture the subject or action, making the subject appear larger than life or more formidable.
Term
Low-Key Lighting
Industry
Film
Description
A lighting style characterized by strong contrasts, dark shadows, and minimal fill light, often used in thrillers or horror films to create tension.
Term
Lowercase
Industry
Design
Description
Lowercase characters are the non-capital letters in the alphabet, such as ‘a’, ‘b’, ‘c’, which make up the majority of written text.
Term
Luminism
Industry
Art
Description
A style of American landscape painting, especially popular in the Hudson River School, emphasizing the effects of light and atmospheric conditions on the scene.
Term
MIDI Timecode
Industry
Film
Description
A digital timekeeping system used for synchronizing audio and video in film production, often used in music and sound editing.
Term
MOS
Industry
Film
Description
An abbreviation for "mit out sound" in German, meaning the scene is filmed without synchronized sound and will be added later.
Term
MPAA
Industry
Film
Description
Motion Picture Association of America, an organization representing the interests of major motion picture studios and responsible for film ratings.
Term
MacGuffin
Industry
Film
Description
A plot element or device that drives the action or logic of the plot but becomes less relevant once its purpose is served, coined by Alfred Hitchcock.
Term
Magic Hour
Industry
Film
Description
The optimal time of day for filming with soft and warm lighting conditions, occurring around sunrise and sunset, characterized by golden-orange hues and soft shadows. Also known as Golden Hour.
Term
Magic realism
Industry
Art
Description
A genre that combines realistic imagery with fantastical elements, creating a dream-like atmosphere, often involving surreal or symbolic subjects.
Term
Magnum Photos
Industry
Art
Description
A prestigious international photo agency founded in 1947 by renowned photographers, including Robert Capa and Henri Cartier-Bresson, known for their commitment to independent photojournalism.
Term
Mail art
Industry
Art
Description
An art movement where works of art are exchanged through the postal system, often involving artist stamps, postcards, or other creative mail items.
Term
Manifesto
Industry
Art
Description
A public declaration of principles and intentions, often associated with art movements, that articulates an artist’s philosophy, goals, and critiques of society.
Term
Mannerist
Industry
Art
Description
A style of 16th-century art that is characterized by artificiality, exaggerated proportions, and elegance, in contrast to the more naturalistic style of the High Renaissance.
Term
Mantra
Industry
Film
Description
Mantra is a multi-paradigm rendering engine within Houdini that combines scanline, raytracing, and physically-based rendering. It is used for rendering packed primitives and volumes to create realistic images for VFX.
Term
Maps, borders, and networks
Industry
Art
Description
The use of maps, boundaries, and the concept of networks in art to address topics like migration, conflict, and social, cultural, or political connections.