Achieving realistic renders of the moon in Syntactic Labyrinths has been a complex balance of finding high res texture maps, adjusting shader settings and getting the right values for the lights.
With a 92K texture-map and an orbit system that matches the real-world, any render will give accurate moon-phases.
[1]: Dreams of Blauw are any form of crystallised thought based on honest expression. Sometimes they linger a shade of blue in your after-image.