3D Model for The Sinner, the main character of The Hunt.
The result is a collaboration of the entire 3D character department under my supervision as AD and CG supervisor.
I was also responsible for the look dev of the characters: I've built a series of custom shaders to achieve the film's painterly look - the entire film was rendered in real-time in Blender using EEVEE.
[1]: Dreams of Blauw are any form of crystallised thought based on honest expression. Sometimes they linger a shade of blue in your after-image.