Designing the Silph Co. Poké Ball
The Original Concepts of the Poké Ball
Pokémon: Hoenn Adventures
The Poké-Ball Redesign
I've always been completely in love with the Pokémon universe. So I decided to make a redesign of the classic Poké-ball for a personal project.
It was time to go back to the original design sketches for the Poké-ball. And I added my other inspirations, Naoto Fukasawa and Dieter Rams.
The activation button has been moved to the top of the Poké-ball and it has both a "catching" and "releasing" functionality.
Hold the top-button to charge the Poké-ball before throwing it at your target. Once the Pokémon is caught, press the top button once to release.
On the side ring there is a "home" button (left) for returning your Pokémon.
The slider (right) goes from 1-5 which allows the user to dial in the size of the Pokémon they want to catch. This button defines the blast radius.
We are planning on creating a short 1-2 minute live-action Pokémon video that will feature this Poké Ball design as well.
Other Poké-ball Types
As of this post there are 27 different types of Poké Balls. I decided to visualize a few of them that I deem to be iconic :)
Conclusion
Every once in a while it's good to apply all your recent skills to a project that is pure fun. Not client work, not company work. Just a fun personal project.
For these types of projects I usually reside to fan-art - and Pokémon is usually one of my favorite IPs to explore with fan-art.
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