Designing the Silph Co. Pokéball
We look at the original concepts again, and follow the brief.
Pokémon: Hoenn Adventures
I've always been completely in love with the Pokémon universe.
So I decided to make a redesign of the classic Poké-ball for a personal project.
![A photorealistic 3D render of realistic Pokéballs falling from the sky onto a black glossy background.](https://cdn.prod.website-files.com/63a20c382430f34e85b5c7c5/64b2b864af31e414a455aa0c_Pokeball_Wide_View%20(0-00-10-22).jpg)
It was time to go back to the original design sketches for the Poké-ball.
And I added my other inspirations, Naoto Fukasawa and Dieter Rams.
![The references for a new Silph Co. Poké-ball design. The images include Trainer Blue from the Pokémon Adventures Manga. It also includes the Dieter Rams calculator and the designs by Naoto Fukasawa at MUJI.](https://cdn.prod.website-files.com/63a20c382430f34e85b5c7c5/64b2b9680cd2e4472d48b98d_Poke%CC%81mon%20Poke%CC%81ball%20Referenceboard.png)
The activation button has been moved to the top of the Poké-ball and it has both a "catching" and "releasing" functionality.
Hold the top-button to charge the Poké-ball before throwing it at your target. Once the Pokémon is caught, press the top button once to release.
![A Silph Co. realistic Poké-Ball inspired by the original Pokémon concept art by Ken Sujimori. Rendered in Cinema 4D and Chaos Corona.](https://cdn.prod.website-files.com/63a20c382430f34e85b5c7c5/64b2b995104d31b97a90bcc6_Poke%CC%81ball%20Master%20Shot%20Still%201.png)
![A Silph Co. realistic Poké-Ball inspired by the original Pokémon concept art by Ken Sujimori. Rendered in Cinema 4D and Chaos Corona.](https://cdn.prod.website-files.com/63a20c382430f34e85b5c7c5/64b2b9aed59d8f1e53a8ddac_Poke%CC%81ball%20Master%20Shot%20Still%202.png)
![A Silph Co. realistic Poké-Ball inspired by the original Pokémon concept art by Ken Sujimori. Rendered in Cinema 4D and Chaos Corona.](https://cdn.prod.website-files.com/63a20c382430f34e85b5c7c5/64b2b9baa3284e103efc9067_Poke%CC%81ball%20Master%20Shot%20Still%203.png)
![A Silph Co. realistic Poké-Ball inspired by the original Pokémon concept art by Ken Sujimori. Rendered in Cinema 4D and Chaos Corona.](https://cdn.prod.website-files.com/63a20c382430f34e85b5c7c5/64b2b9c4a3284e103efc94ce_Poke%CC%81ball%20Master%20Shot%20Still%204.png)
On the side ring there is a "home" button (left) for returning your Pokémon.
The slider (right) goes from 1-5 which allows the user to dial in the size of the Pokémon they want to catch. This button defines the blast radius.
We are planning on creating a short 1-2 minute live-action Pokémon video that will feature this Poké-ball design as well.
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