What would an Operation: Deli Platter GBA game look like?
A Dream we want to Explore and Turn into a Reality
Operation: Deli Platter
Over the years developing Operation: Deli Platter we have created an expansive world-building document. This is usually how we approach any of our IPs. World-building is a cornerstone of our creative process in which we find out everything from characters, locations, history and more.
Operation: Deli Platter is a military espionage story with a main goal to become a realistic 3D-animated series. And even with great partners and contacts in the animation industry, the budgetary constraints to achieve what we dream of making are pretty substantial.
But hey! That has never stopped us before! It simply means that while we are looking into the nitty gritty of syndication and licensing, we can start expanding Operation: Deli Platter into other forms of art and media :)
First, as always, comes the story. And we’ve decided to start exploring different narratives inside the Operation: Deli Platter world as novelisations. Two of them already have a first chapter uploaded to the website. Republica’s Desert and Kamikaze Jumbo Jet are two stories set in the Afri Proxica and Free Nations respectively.
GBA Game Concept
Which naturally has led us to start thinking about potential video games for Operation: Deli Platter. Both on a high-level of complexity and on a small scale. But one idea that keeps creeping back into our minds is a Gameboy Advance game.

There is an entire community of retro game developers, creating contemporary GBA games. They can both have a physical cartridge release as well as a fully digital release.
Personally, when I think of this game I imagine a pixel art side-scroller. With tactical sneaking mechanics and deep conspiratorial storytelling. Mark of the Ninja, Broforce and Blasphemous for example are games that come to mind as gameplay inspirations.



But then it would be a satirical tactical military themed game.
Of course we had to conceptualise what an Operation: Deli Platter Gameboy Advance SP would look like! So we designed one with the Night Shark camo from the Deli Squad and one with the Sand Root camo from the FNPF.


As a side note, if you want to Download the Night Shark and Sand Root camo as wallpapers for your desktop and phone.


So, now that I've shared these ideas with you, I'd love to know:
What gameplay mechanics would you be looking for in a Deli Platter GBA game?
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